OmniLore

Locations

Tideglass Harbor

A city of tidal islands whose safe channels shift with the memories stored in its lighthouse lenses.

Role in the world
Home of the Lantern Guild and the departure point for Mara's journey.
World rule
A lighthouse keeps an island on the charts. When its stored memories are exhausted, both the light and the route to the island fade.

Lore notes

At low tide, the harbor looks like an ordinary coastal city: rope bridges, salt markets, and houses painted the color of wet shells. At high tide, streets become channels and the lighthouse beams mark the only safe crossings. Navigators update their charts after each change.

The lamps do more than warn ships away from rocks. A memory offered to a lens keeps its island recognizable. The city treats this as a public duty, yet its oldest records do not agree on what happens to the memories after the light consumes them.

Connected entries

From a lore entry to a scene

These details give the scene its stakes. Open the chapter to see the character's goal, the harbor's changing routes, and the compass's cost become part of the story.

Read the sample chapter

Bring your own world to life

Create a private project, define your lore, connect your characters, and start writing. The demo is here whenever you want an example to explore.

Start your own projectFAQ